![]() ![]() From 50 % to 20 % (10 damages = 5 injuries that could be healed => 8 injuries that can be healed).Rebalanced Injury/Permanent damages ratio did by regular enemies.Rebalance the economy of the game since there is now one less full world.Unlocked once the player will beat Major Pliskhan.Change Natural Disaster Department order to pair with the War Department:.Now crisis give points when dying (Default = 15 points, Crisis X = 500) to encourage people playing in Crisis modes.At Crisis 4, enemy should now deal the same amount of injuries they did at launch. Add a new modifier to the difficulty system to rebalance the change to Injuries done by enemies.Now weapons in the training room could be sorted by rarity.Added better feedbacks when selecting a contract with Jocelyn. ![]() The conditions to unlock worker guide entries (description 2 and 3) are now explained.Changed food item lore description in Italic.Changed GPE difficulty workerguide unlocking condition: Talk to Patrice about that in lobby OR open the GPE menu.Changed Patrice/PumpQuinn dialog (shorter) about GPE difficulty in lobby.Changed Patrice/PumpQuinn dialog about Prismium.Tooltip on curses: when you choose a curse, a tooltip will display the value of your current statistics and the one you will have by taking the curse.Most of the curses have a better and understandable description.Changed some entries in workerguide Tutorial for better understanding. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |